-- card: 62691 from stack: in -- bmap block id: 0 -- flags: 0000 -- background id: 4507 -- name: -- part 10 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=385 top=276 right=295 bottom=408 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp setcrossReference go to card id 9411 end mouseUp -- part contents for background part 1 ----- text ----- There are three ways to specify card. You can call it by a name you gave it yourself. (You give it a name by choosing Card Info from the Objects menu and filling in a name.) You can specify a card by its position in a stack. You can use numbers in various forms: card 12 of Rolo, third card of Help, last card, this card. You can specify a card by its permanent ID. (Lacking human intelligence, HyperCard uses a card's ID in scripts it creates when you click LinkTo.)* -- part contents for background part 43 ----- text ----- 267,189 -- part contents for background part 44 ----- text ----- card Fred first card of Help card ID 63329 -- part contents for background part 2 ----- text ----- Introduction to HyperTalk (cont.)